€40

Houdini Water FX 01 \ Tank tentacle splash

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Houdini Water FX 01 \ Tank tentacle splash

€40
3 ratings

Hello everyone!

This is a beginner friendly flip course.

You will go through the entire process from the initial set up of the houdini scene to the render.

How many time you see amazing water shoots, but does the process seem complicated and the simulation take a long time to see the final result?

This course is specially made to learn the correct flip workflow and receive a first approach to Houdini flip simulations.

I'm Marta Serafini I am a Houdini trainer with 6 years of experience


Houdini scenes included.

Houdini version: 18.5

Total Videos: 13

Total duration: 2.6h


Teaser here:

https://vimeo.com/user180614054

https://www.youtube.com/watch?v=N02DaJ6D-Is


Course Content:


101 : Describe course content

102: Setting up your houdini scene,

Import Tentacle Animation

Creation of the tank and explain the OBJ main set up,

Create the tentacle collision set up

103: Initial state of water simulation

Modify the waves set up, intro to ocean tools.

104: Into the DOP

Adjust sim definition

Run the collision cache

Run default sim low

105: Parameters Visualization in the scene view panel

106: Flip solver I - Take a look on the main parameters previews

107: Flip solver II "What's happend if we start mixing the parameters?''

Refine final SIM parameters

108: Convert the sim particles to mesh

Run the final geometry cache

109: Intro to White Water simulation

Create the White Water (Foam) emission mask

Dop Parameters

Run the SIM and flipbook

110: Lookdev I

Add light

Start Shading

111: Lookdev II

add and render the BG

112: Lookdev III

Lighting / Shading tips in Mantra

113: Lookdev IV

Final retouch


Tentacle model: @daniel_gryningstjerna

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